Tom Clancy's EndWar is a real-time approach bold advised by Ubisoft Shanghai for the PlayStation 3, Xbox 360 and Windows platforms. The Nintendo DS and PlayStation Portable versions will affection turn-based approach instead of the real-time approach of their animate counterparts. It was appear on November 5, 2008 in North America and was appear on November 8, 2008 in Europe. A Windows adaptation is accepted to be appear Q1 2009.
Tom Clancy's EndWar - Gameplay
De Plater has accepted 6x6 will be offered in the abounding version. De Plater accepted the bold to be a Real-time approach action war-game. Units will accretion acquaintance as they are acclimated in battle. The accent will be added on abate calibration battles rather than the overarching campaign.
Ubisoft aswell claims that the bold is "completely controllable through articulation commands." This is approved on a scattering of bold play videos by de Plater himself.
Tom Clancy's EndWar - Factions
There are 3 playable factions in EndWar:
The Russian Spetsnaz Guards Brigade, which is composed of veterans of Russia's abounding bounded conflicts, specializing in abundant weapons and abundant armor. Their WMD (weapon of accumulation destruction) is the Vacuum Missile.
The European Federation Enforcers Corps, which is fabricated up of adept aristocratic counter-terrorist and peacekeeping armament from throughout Europe, abnormally accomplished in burghal warfare. While their ammunition may not be as absolute as those of the JSF and their units are hardly beneath armored, their backbone lies in cyberbanking warfare, as able-bodied as non-lethal weapons technology and avant-garde directed activity weapons. Their ranks conspicuously accommodate abounding antecedent associates of the aristocratic counter-terrorist assemblage Rainbow.Their WMD is a Tactical High Activity Laser.
The United States' Joint Strike Force, led by Ghost Recon basic appearance Scott Mitchell, is modeled afterwards today's Marine Expeditionary Units. The JSF is congenital about small, fast, units packing a absolute punch, and is fabricated up of aristocratic soldiers from all branches of the U.S. Military[16]. They aswell specialize in admission to avant-garde stealth technology and battlefield robotics, such as Unmanned Aerial Cars and Automated Sentry Drones. Their WMD is a Kinetic Strike.
Tom Clancy's EndWar Units
There are seven types of units accessible for absolute command: riflemen, engineers, tanks, transports, gunships, artillery, and command vehicles. Troops which accept been with the amateur for abounding battles will be added able than beginning recruits. De Plater, Creative Director, says this creates a "Pokémon-like" buying of the player's units, and will accept a ample aftereffect on his tactics. "It's a army that you own," says de Plater. "You can personalize it. You can adapt it. You can accept its adage and its heraldry. You can change its agreement and abilities." According to a Pre-GC IGN article: "Each band has about 150 upgrades and units accept six levels of experience. These upgrades are breadth the seven assemblage types can accretion abundant arrangement and specialization through three altered ways-experience, accessories and training, all of which accept altered furnishings and abilities. This allows abounding of the accompanying assemblage types added amateur accede a altered chic accept alone to be bankrupt into one of the eight present in EndWar. For example, a rifleman may be upgraded to a assassin assemblage rather than accepting that assemblage blazon abide by itself."
Each alone assemblage can accretion abounding upgrades for advance and defence (e.g. added armour on abandon of catchbasin or anti-aircraft gun absorbed to tank). Upgrades accept to be bought from credibility becoming in the game.
There are about 40,000 curve of dialogue, 9,000 of which are "unit chatter" that will accord a army its own personality. Each assemblage will accept a specific articulation to advice the amateur admit instantly which one is in danger, and these choir appearance the bulk of crisis they are in (such as the severity of an abrasion or the assurance the assemblage has).
The amateur will not ascendancy alone soldiers, but abundant beyond platoons and companies. The soldiers will behave realistically, application stealth and aggressive tactics. Veterans will act based on their acquaintance in antecedent battles.
Robert Ashley, a biographer for Cyberbanking Gaming Monthly reports:
"Squadrons of heavily armed soldiers, if ordered to a arrangement of firebombed cars, will automatically yield awning in altered ways, periodically demography potshots at the adversary through windows and over hoods. If a soldier gets shot, one of his squadmates will annoyance him aback to safety. If the amateur orders reinforcements, the added troops arrange from helicopters, rappelling down the ropes like old pros. If ordered to yield ascendancy of a building, the troops will accumulate about the admission and breach in Rainbow Six-style-boot through the aperture and accoutrements blazing. Then they will yield assassin positions in the windows."
Craters, walls, debris, and barrio can be acclimated for cover, and units can be affianced down by abundant adversary fire.
De Plater hinted at the bold getting automated with commendations to units, adeptness management, etc. He declared that "every time [they] cut appearance out, it just fabricated the bold better." For example, alone 12 groups are accustomed beneath ascendancy at once, creating a "Madden at war" appearance of battle. Also, the adeptness arrangement will be bare down compared to added RTS games. Each assemblage costs the aforementioned bulk of resources, which are acquired by capturing cardinal credibility on the battlefield. Reinforcements will be handled realistically acceptation all new units accept to be transported assimilate the battlefield by a carriage car (or in the case of helicopters, will fly in from off-screen).
To alarm in new units it costs 4 CP (Command Points), Command Credibility are aswell acclimated to alarm in airstrikes, force recon and cyberbanking warfare, the 3 kinds of offmap support. Command Credibility change at a amount of about 1 per 30 abnormal and are aswell acquired for killing adversary units, you accretion a benefit of 4 Command Credibility for capturing an uplink.
Riflemen: These are accepted infantry, and with upgrades they can 'Deep Strike' to any breadth on the map (for an added allegation of 6 Command Credibility + the 4 CP for calling them in). They are able adjoin gunships while they are in cover, as able-bodied as adjoin engineers. They can advance stealth to abstain getting spotted by hostiles. They can abduction uplink points, but advancement them slower than engineers. The Russian riflemen are alleged Wolves, and are allotment of Spetsnaz. European riflemen are alleged Kommandos, and are acclaimed for their diversity, as they stick to the approach of their aboriginal civic units, authoritative them acutely difficult to predict. The American riflemen are alleged Ghosts, and recruited from assorted aspects of the United States Armed Forces, including Marine Force Recon, SEALs, Army Rangers, Green Berets, Pararescueman (PJ's), and even Ghost Recon teams
Engineers: These are anti-tank troops, although while in awning they are able adjoin about aggregate afar from abroad accoutrements and riflemen. Engineers can bulb acreage mines every 25 seconds, and can aswell use abundant apparatus accoutrements as a appropriate adeptness to accident riflemen and gunships added effectively. The Russian engineers are accepted as Bears, and allotment of Spetsnaz, like the riflemen. European engineers are alleged Grenadiers, and are acclaimed for their non-lethal weapons. American engineers are referred to as Pioneers, and are able with abounding physique armour, although their ammunition is beneath avant-garde than their European counterparts.
Transports: These units are able adjoin gunships and riflemen, and can carriage infantry, although they are awful accessible to tanks and accepted engineers. Russia employs the BTR-112 Cockroach, which is declared as accepting the ideal antithesis of carriage and anti-aircraft functions. Europe uses the German AMZ-26 Badger, which is appreciably fuel-efficient, and boasts a baleful heat-ray. America uses the M118 Fastback.
Tanks: Tanks are acutely able adjoin a lot of armored vehicles, although they are accessible to accepted engineers, accoutrements strikes, gunships and minefields. The Russians apply the T-100 Ogre, declared as getting the Apple War III agnate of the Tiger I catchbasin of Apple War II, and is acutely mine-resistant, allegedly to atone for the abridgement of Russian abundance across-the-board technology. The Europeans apply the Panther 1A3, developed by some of the best corporations beyond Europe, and utilizes an arguably atrocious microwave-emitter. The Americans use the M5A2 Schwarzkopf, alleged afterwards Persian Gulf War accepted Norman Schwarzkopf.
Gunships: Gunships are fast-attack helicopters that can be acclimated to advance the battlefield for accoutrements and air strikes, and are aswell able tank-killers. They are about actual fragile, and can be destroyed by transports or accepted engineers. Russia uses the KA-65 Howler, which is declared as getting the a lot of armed and armored helicopter in existence. Europe employs the PAH-6 Cheetah, a hydrogen vehicle, which is aswell able with laser-guided missiles for added lethality. The United States uses the AH-80 Blackfoot, allegedly based off of a canceled 2004 architecture that was recovered during the accoutrements race.
Artillery: Although almost apathetic and acutely brittle in close-quarters, accoutrements can demolish arena units from a distance. The Russians apply the KV-20 Zhukov, a twin-barreled belvedere allegedly answer by Vladimir Putin, has a South African architecture that is beneath authentic than its adopted counterparts, but with a college amount of fire. Europe uses the AMZ-50 Marksman, which is the fastest and lightest accoutrements assemblage in the world, and has a alternation of generators affiliated to the basic gun, acceptance for the Marksman to allegation its own arrangement whilst firing. America utilizes the M320 Spartan, which is declared as getting little afflicted from decades ago, with accessory abstruse improvements.
Command Vehicle: Command cars acquiesce the amateur admission to an overhead-view bearings report, as able-bodied as admission to UAV scouts. All command cars are attentive by escort units, which are able adjoin infantry and helicopters. Command cars aswell accept almost ample bloom levels, acceptance them to endure best than a lot of added units in combat. Russia uses the MAZ-660 King Spider, which keeps an arrangement of low-tech advancement equipment, and is the alone Command Car attentive by soldiers, not cyberbanking drones[19]. Europe employs the LV-20 Charlemagne, which does not use accepted weapons, but a arrangement of laser-based technologies. The Americans use the C1A5 Archon, which employs a 20mm alternation gun for abutting support.
Tom Clancy's EndWar Mission Types
Missions in the individual amateur advance are disconnected into four abstracted groups based on area or accessibility and are conquest, assault, arrest and siege.
Conquest: These battles are a lot of beeline forward. You alpha with three units and accept admission to affluence which can be alleged in and off map support. The aim of this mission blazon is to accretion ascendancy over bisected of the uplinks for a 5 minute period, or abort all enemies. If over bisected the uplinks are controlled, defcon one initiates and admission to WMD's are granted.
Assault: These battles are a beeline action to the death, no demography uplinks, no antibacterial buildings, the alone way to win this action is to clean out every endure adversary unit.
Raid: These battles are like acquisition mode, but you accept to demolition the adversary by antibacterial key barrio aural ten account or avert adjoin the adversary for ten minutes, rather than demography uplinks or acquisition all adversary forces.
Siege: These battles are absolute to basic cities and crave you to abduction or avert a analytical uplink articular by getting beyond than all added uplinks. The antagonist accept to defended the uplink afore reinforcements access in ten minutes, authoritative the assignment a lot harder. The apostle will be accustomed eight units and accept to authority on to the uplink for ten account time, at which point a ample force recon aggregation deploys. Until the timer runs out, the defenders accept to do after any off-map support, including reinforcements and aborticide choppers, banishment units to action to the endure man. Off map supports, including WMD's and reinforcements, are bisected the CP cost.

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